Tidebound Warden

A living-stone guardian that announces every blow. Three prayers, floor runes and a gold light.

Enter with ::~warden

Beneath the drowned abbey of Saint Ilvara, the monks carved a warden of living stone to guard the Tide Crown. It is bound by oaths, and speaks three of them aloud before every blow: Crush, Tide and Shards. Its sea-stone shell protects it until the tide forces it open.

Pray

  • "Crush!" turn on Protect from Melee.
  • "Tide!" turn on Protect from Magic.
  • "Shards!" turn on Protect from Missiles.
  • The hit lands 3 ticks after the shout. Wrong or no prayer hurts (25 to 35).

Move

  • "The floor wakes!": red runes appear (always including your tile). Step off them before they flare. Prayer does not help.
  • "The tide returns!": run into the gold circle. Standing outside takes 75 damage. Keep your hitpoints above 80 before this.

Hit it

  • Your hits do only 20% while the shell is closed.
  • Surviving the surge cracks the shell ("The shell cracks!"). Attack now: you have 14 ticks at 250% damage.

Phases

  • Phase 2, Unbound, starts at 450 hitpoints: red colours, faster attacks, more runes, and a second gold light you must run to after the first.